Director of Product
Only 3% of users currently were building cards. Some of this was undoubtedly due to the unintuitive, frustrating experience it was to create a card, but there were hundreds of thousands of users who just wanted to consume the data. We said we wanted to become THE data reporting and visualization platform, but we weren't resolving the real pain of the highest % of our user base.
In fact, the users who had the worst experience were also our biggest active & potential user base.
Because Beginner and Basic / Mid-level users couldn't easily use Greenfield, they were relying on Analysts & Product Managers to help them find data sets, reports, & dashboards they should have been able to find on their own. This correlated to a wasted $52 Million each year that was totally preventable if we only made it easier for people to find the data they needed more easily.
In fact, when we ran a hackathon-like internal "contest" to see how many of 35 teams of "mid-level" analysts could answer a data-related business question posed to them, only 15% were successful in the 1 week time limit. If teams of analysts couldn't do it, average business people with even less technical acumen didn't have a prayer. This wasn't only costing the company money in wasted productivity for "not my job" tasks, it was wasting even more for the analysts regular work as well.
We decided to focus upstream on the data discovery as it better aligned with our mission & the needs of the majority of our users. It was also a pre-requisite to really solving the widget usability problem.
Helped cut through the noise of millions of data assets and thousands of widgets was key. To do this, we:
We stopped assuming people already knew the data set or widget they needed. We:
When billion-dollar decisions are depending upon a product, it’s not just about quick fixes, but about finding the right ones. User-focused, data-informed UX Leadership is key to making that happen.
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